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(+1)

The tank (and leveled versions) designs are really nice and well-fitting. Maybe only the balancing is a bit off, because it felt like just shooting and going and circles is more efficient than using defensive abilities. Maybe you could add offensive abilities to go for a more aggressive playstyle.

(+1)

Yea I was playing on a weapon overcharge ability that would cost a high amount of armor but supercharge your weapons, ran out of time on implementing it so instead as you collect tanks you just have overwhelming firepower haha, definitely needs some balance to really achieve the flow that I was aiming for. Thanks for playing!