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The instructions were unclear at first and the UI is a bit of a mess, I think you need a cutscene in the intro to explain how it works because the gameplay is hard to put into words, but once I figured it out the game was a blast! By far my favorite mechanic in the jam so far. If you polish the UI with some contrast and rule-of-thirds composition, then add in some epic synth music this could be a great little mobile game. There's also a bug in the WebGL version where the player can't move, but it doesn't happen in the windows version, so I don't think that's your fault.

Thanks for the detailed feedback. Becouse of the time constraint i couldnt work on the tutorial and UI properly :/ And yes i agree the game definetly needs an epic music. I will work on this game after the jam. Thanks for playing :D