This was really hard to control at first, but I was surprised by how good I got at controlling it eventually. And I feel like that was on purpose. Lots of games have unintuitive controls, and that's fine. There's definitely room for that to exist. I can't really describe exactly how I managed to get the mace to swing around me really nicely, but I was doing it somehow, and that was satisfying. I think it would be cool if you could jump as many times as you want in midair, like Kirby.