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(+1)

Great game, it took me several reads through the how to to get it going. And on my resolution, it seems the "How to interact with blocks" was formatted a little differently which made me skip the read.

Though! When it did get going! This game is pretty damn badass, solid fight mechanics. The linking system was interesting... and such evil, much wow for putting the power UP's on the other side of the map so I'd keep severing them with my sword.

Great job!

(+1)

Hi Zeblackcat!

I have been getting similar feedback on the How To Play screen. I was really pleased with how it looks on my PC, but clearly it did not translate well.  But thanks to your expert UI advice, I will use a picture instead of UI elements when creating static UI from now on. Its such a simple and elegant solution and I hope people like me see this post and can benefit from your wisdom. Thank you!

I am really glad you had fun otherwise! Yes I wanted to make sure that the connections were easily breakable so that every sword swing had to be calculated. I'm glad that mechanic translated and got you a couple of times :)

Thanks so much for playing and good luck in the jam!

Best,
Brandon from TheIndieDream