Frog Sleepover Progress: Day 6.5
Dreams over. The buttons I got to work earlier don't work anymore. They don't work anymore because I imported a free asset bundle to try and get the battle systems working. It didn't work because it was made in Unity 4, and the API's or whatever didn't fit with the code I'd already scripted, so now the buttons don't even HIGHLIGHT when you click them!!
It's just fucked, you know? Unity will draw you in with how versatile it has the potential to be, and then not give you ANY working material to get started unless you downgrade to an earlier version, costing you a bunch of time you SHOULDN'T HAVE HAD TO WASTE.
I expected to be SO much further along than I am now!! I have NOTHING! I have a bunch of cobbled-together sprite assets, and some non-functional buttons. I just...I reallllly thought making an RPG in this engine should've been easier. This week has not been easy. This week has been an uphill battle from the beginning, and what I have is barely a game. I KNOW that that's part of the risk and the fun that comes with being part of a game jam, but I was still clinging on to the vain hope that I was going to be the exception. Why was I not the exception?? Was I too lazy? Too inept? Both??
I don't know. I mean...nobody enters into a game jam thinking it's going to go on their CV, or get them a job or whatever. So, I don't know why I'm so riled up. The whole point was to have fun, and I'm not. I feel like dogshit. I have the components in place to make a different battle system, I guess. Anything to not come away from this feeling miserable.