I hate to rain on the parade of positivity and I do want to note I enjoyed the game with its gorgeous graphics, music, and smooth controls, along with the wall jump mechanic straight out of SteamWorld Dig! (A concept I wanted to see played with further in that game and was pleased to see it expanded here) My only problem with it was the the level design with using the same mechanic mostly in the same way with more arrows feeling like padding and the one hit kills would have been fine IF the levels were shorter so the player did not have to repeat as much at death. Other than that I loved it and I feel it is the most polished experience in the jam! (I have played every game in the jam BTW)
Anyway one thing I do want to mention is I'm going to make a Game Jam Spotlight Video on my favorite games from this jam on my Game Design Analysis Channel Etra Games in a few days! So here's a shameless plug to my Youtube channel if you want to be notified of when the video releases! :