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(+2)

really nice puzzles; I was pretty stumped a few times and had to come back to finish this. you’ve found an impressive amount of interesting ideas from such a simple-seeming premise! great presentation too (backgrounds, curtains, undo)

I felt a bit odd to me that the “separate from your claw by pushing it against a wall” mechanic only works if the claw is on a red peg (but I can imagine how that restriction is very helpful for puzzle design)

(+2)

Thanks! Yeah, the claw separation rules being unintuitive was a big concern. Was hoping with a little extra time that I could add some visual feedback to indicate it was "separatable" while holding onto a peg, e.g. having it "powered on", but definitely needs a bit of thought.