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(+1)

Really solid entry! I loved the subtle lens distortion (i like to use that a bit myself :P) The bloom, particularly on the torches, were a bit bright, so I'd recommend turning it down a little. It's also not clear that you can walk through the torches, so moving them out of the doorways might help a bit. 

I really like the enemies being attached to you, though it was fairly easy to kill them all early, then worry about the maze afterwards. Maybe have the enemies connect to you throughout the level? That could be an interesting fix. My favorite level was the one with no spikes in sight, added just the right amount of stress!

This is a really solid game, it looks great, the controls feel really crisps, and the idea is creative, great job! I wish I was as talented as you when i was 13 :)

(1 edit)

The torches hid the secret shortcuts, because I could not find other ways😋. The bloom is a real problem that I will fix soon. The spikes had to be added early because there was a major last moment bug, and it took time, so I did not notice that much . Thanks a lot for your feedback.

(+1)

Ah, that makes sense! Guess I was just blind to the long way xD

Definitely keep working on it if you're interested in it, it's a really solid base! Different enemy types and enemies throughout the level, and you got yourself a very solid game!