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Cool concept, but the controls were clumsy to the point of making it basically unplayable for me, especially since the level of bounce/roll the ball had was inconsistent, and I kept getting stuck on corners in a way that felt more buggy than intentional. I gave up when I got to the second area and couldn't figure out what to do, since there was no hook to try and grab, and the one I'd gotten in the previous zone didn't exist, and nothing I was doing seemed to make a difference. The visuals are very clean and the hook throwing mechanic is pretty satisfying, however. Definitely worth exploring further.