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I've been seeing a lot of cool concepts, this jam, and this game is no exception. I share what others have said with it being a little hard to parse at times; a few of the descriptions felt up to interpretation and I was never 100% sure why I failed, meaning I could never be 100% sure what I needed to change to succeed.

This is cute though and I'm glad you made it. Well done!

Thanks for the feedback! I agree that there should be more info given to the player about what was wrong and what was right. Once the Jam is over, there's several QOL stuff I want to add to make the experience more enjoyable and easy to understand.