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I really liked the art style, and especially how the game show wind direction so smoothly. The idea behind the movement was very unique, but probably a bit too hard to teach the player in such a short time. I had a lot of trouble with the controls, but eventually got the hang of it. I think I skipped most of the platforms by doing large jumps (holding up and right and jump when touching one of the wind adjusting birds). If the game could have had a longer introduction sequence to teach us the novel controls I think this would have been an even better game.