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I did notice that the game sped up as I went through each open space. So the speed of the game is tied to the score of the game. 

Initially, the cobwebs got me as I tested what it did, but once I learned it was just game over, I learned to avoid it. I was expecting to lose if i hit the wall at high speeds, and was caught off guard when it just stops the fly. It definitely took away a bit of the challenge.

Also, the inverse controls - aka airplane controls - were confusing in the moment.

Aside from all that, good job! It's decent for a first attempt.

(+1)

BladeTigeron,

I appreciate the feedback! I chose to leave the controls backwards to make it more challenging but, I agree at times it leads to a confusing gameplay. I also chose to have the walls stop the fly in an attempt to give the player more of an opportunity to make it through since I wanted the controls to be backwards.  

I really appreciate your feedback and will use this going forward!