absolutely Thomas. Leave me some feedback when you have the time.
I might as well drop the feedback here as well. It's just the same as what I gave on the forums. ("Her" or "she" refers to the main character.)
- When opening door to her room, she walks straight through it, then it opens quickly and slams shut.
- For all doors, when opening them and then leaving, returning causes the player to be able to walk straight through the closed door.
- Busts should slide or fade in, it would make it look a lot better.
- I would prefer to have more save points, or saving whenever.
- Player moves with multiple frames in more complex movement, but other characters move in a rigid way. Make it so that all characters move like the player.
- All other characters have a small shadow under them, but not the player.
- After she wakes up from cryo-stasis (is that what it's called?), and the ship is empty, when I run diagonally to the north west, she disappears briefly.
- In her room, collision with her bed is strange, as if there are invisible walls? Same thing for the counters in the kitchen.
That's the first feedback, I might have more. But I did like the game a whole lot and would love to see the full game!