My brain hurts, those were some good puzzles! I've seen puzzle games involving synced player characters before (not in this jam) but the addition of the asymmetric enemies adds an interesting challenge to the puzzle solving. I didn't manage to finish all the levels but I really liked how each level sort of had a "story" in terms of how its solved.
There's some really good level design here so I'd love to hear more on how you went about designing them, did you start at a solution and work backwards? Solid entry, good job!