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(+2)

Two very good ideas and two nice if simple levels. The visuals were a tad too small - given how empty the rooms are, objects could have been bigger. Ironically, our game shares the same mechanic of pushing objects in one room to also move them in another; I honestly think this one does it better, avoiding the need to actually pair the objects. I also liked how the torch moves in the second level: there is some nice puzzle potential with it.

Where it falls short is flavour. There are two (three, if we count the sun and moon) joining mechanics, but neither the name nor the visuals explain the reason for it. Perhaps, the effort spent on the title screen might have had a use in decorating the environment? Still, a good foundation, and a good game.