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This was a nice idea, I really like the idea of having to swing around normal environments as something small, I'd love to see this be explored.


Unfortunately, the game is super easy to cheese. I didn't have to swing around on all the hooks and things because I could walk on the ground, climb up the wall, and then attatch myself to where to the goal.


Maybe if the ground was an instant loss, this would work a lot better.


I will say that when I decided to not cheese it, it was pretty fun swinging around.

Yeah, instant loss on the ground was an idea we were thinkering with, but the time cought us and we didn't have time to implement it :). Glad you liked it