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(+1)

That... was actually meant to be a box, but it was hard getting somethig box-like with the palette and sprite size... so I can see why you mistook it for a chest. Can't believe I missed that before.
And yes I only wish I'd had more time for refining the levels and mechanics, but hey, 48 hours never feels enough ^^;
Glad you had fun and thanks for the feedback~

(+1)

Haha yeah, to be fair I did feel pretty stupid when I realized I literally just had to push it. I thought the mechanics were phenomenal! Really, I think if the game just had more levels the player would learn everything pretty quickly. Everything that's in the game is incredibly solid!