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The game has an idea but doesn't help the player achieve it in any way sadly. There is no way to know the size of the level or to know where you are (a minimap could help maybe)? 

It was only after playing the game 5 times that I could figure out what the red blocks do, or how the "bubble meter" depletes. Some cool additions that would improve the game is a pause menu, or something to restart the level, or having the "jump" button on Space like the usual conventions.

Congrats on finishing the Jam and good luck for next times!

Thanks for the feedback! When making the game (which I did in the last day) my original idea was to have doors that you had to use your two characters to unlock for eachother. But for whatever reason that just didn't happen. All of your feedback is valid and I'm glad you gave it so that if I do come back to this I know some things that could help it.