interesting! James designed that wall of rocks in the first level specifically to teach the player to use the Cannon, especially against the environment. But it’s cool you found an unintended way to clear the level! I bet that was some adept navigation hahaha!
also I’m glad you like the song! That’s a piece I’ve had in my head for a while and recorded for the jam, it seemed to fit the nautical theme perfectly, at least in my mind. I’d love to do a better/full version with more time