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A game like this has potential, but how can you incentivise making long chains? right now it just makes the most compelling part of the gameplay, the fun momentum-based movement, clunky and not fun. it is cool that you can make long chains but why would i want to if it feels so slow? Also the Jaws-like music is cool but the background music is not doing it for me, it is fine except it is like a 3 second loop and gets old really fast