This is a ton of fun and quite polished! Really like the flashlight mechanic, the challenge of not only highlighting the enemies properly, but, also managing it's battery is really smooth and clever! Could be interesting to have some darker challenge levels, perhaps the wolf and see better in the dark and make out an area around him but beyond that is dark with highlights pointing out the direction of approaching enemies. Though that may take some away from what's already working so well here. Awesome work!