Hey, another amalgam - based game! I loved the sense of growing power throughout the game, with each new turret giving you more power, but making you more vulnerable - it was a great way to add dynamic difficulty. The variety was really nice to see as well, it kept things fresh instead of just having everything be the same single-shot turret, which made the game a lot more fun. My only complaints are that the mines stayed around a bit too long, and the world felt a bit too small, but perhaps that just adds to the chaos and challenge of it all. The art was clear, and each turret looked different enough to tell them apart, though perhaps making them even more distinct could've been better since at a glance it was a little difficult to tell. The sound effects were a good addition to help the feedback, but some of them felt a bit harsh and loud - still, it's better than just silence, so good on you for adding them! This was a very fun entry, and I loved how you grew in power as you defeated enemies ( that's why I made a game about it too!), so excellent work on making this game!