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Thank you for your review. Since we are having a vague vision where we want to go, we also are open for creative suggestions. 

Do you have any concrete propositions for a setting? If it fits to our vision, there's a chance finding a way to incorporate your idea ;)

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I think the trowing you ball mechanic has a great potential in a fast paste platformer. Or maybe in a stealth game setting where you also have to keep an eye out for your ball, and use it in different ways!