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A simple idea, nicely executed. My only complaints are regarding clarity of game elements. 

For example, the fact that green blocks can only move on 1 axis is not immediately obvious and I just assumed that they were a regular block but in a different colour. I assumed that when they refused to move along a different axis, it was just a bug. 

Maybe a better way to explain this would have been to have a level with two green blocks, and two buttons, placed in such a way that it's impossible to use each block for the wrong button. That way it clearly demonstrates that these blocks can only move along that axis. 

I also would have liked some sort of visual indication of which leg was pinned to the floor. Perhaps a smaller circle inside it.

Overall, I had fun playing. Great entry!

(+1)

Ah ok i really like those ideas ill add those in if i ever update the game thanks for the feedback