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I believe this is a bug that occurs only on low-end machines. What are your specs like?

Not exactly sure why, but I didn't have time to optimise the game during the one week development timespan. I don't really have a low-end machine to test on.

Thanks for the info - hopefully I can resolve this issue in the upcoming weeks as I continue development

But I do have a decent setup, not super powerful but it has the quadro equivalent of the GTX 960M, which is largely enought to play simple 3D games at high framerate. I suspect the game to be launched with my integrated CPU graphics, but I couldn't find a way to force the use of the GPU on my Linux machine.

I'll keep you updated once I'll have tried it on my windows machine, and checked my hypothesis of the integrated graphics

Oh, fair enough! 

The game is not very well optimised. It would be a good idea to implement LODs and reduce the tris (especially on the grass). Also implementing some graphics settings would be helpful, I'm sure the shadow resolution is a bit on the high side too. Please keep me posted, I really appreciate you communicating with me on this and helping out with your feedback.

I have the same problem, my laptop can actually run games like this and it works really great. The FPS is usually 30-60 but for this game its like 10 or 15.