Great idea and execution. All the essential feedback FX was there which is something I regretted not having the time for in my jam. My main critique's would be that the wall jump just feels a little too sticky. Hard to describe but it just feels off. Also it would maybe be cool if you could transition to either side of the map via the edge of the screen! (maybe with a cooldown or something to balance it)
Viewing post in Sorcerer Vs. Swordsman jam comments
Hey ryancross!
Thank you so much for playing! I do like the idea of a packman style screen-wrap. Maybe a block you could connect to to get that power!
I'm glad you still found it playable with the sticky wall jump! Character controllers are super tough. We will definitely revisit it in the future and sharpen it the best we can! Thanks again!
Best,
Brandon from TheIndieDream