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(+1)

It's a bit hard to play, but perhaps it's just because the first level is already with some enemies. A suggestion would be to create 1 or 2 levels which would be very straightforward to solve, for people to get used to the controllers.

Besides of that, I liked the level design potential, it could look very nice with more thematic art =)

I think i'm gonna update my game after the jams so thank you for your advice. I just don't know how to improve the graphics. I was thinking like just making a better model for the players but idk if it will be enough ? What would you say by thematic art?

(+1)

Nice that you're gonna update it.

So, by thematic art, I mean choosing some specific themes to build upon. Perhaps having a futuristic theme? Then the scenario could be made of iron, the player objects could be robots, the enemies could be enemy robots, etc

Or perhaps the game happens on a mountain? Then the scenario would be pure ground and rocks, the characters could be animals which live on the mountains (one inside a ball and the other on top of the rocket?)

Things like that

Thanks a lot for you comment! These two ideas feels really nice to me. I am gonna try to do my best even if i'm not so good at that.

Thanks