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Yeah, thanks playing and for the review! We’re definitely intending to at least fix the bugs so it’s in a playable state, and maybe even expand the game a bit further. We may have let the scope get a bit too large since we weren’t able to quite get it over the finish line without bugs.

In terms of the 3D models, kanuki modeled and animated everything in Blender, you can ask them about the details. I think the materials were painted in Blender too but it’s possible they used GIMP or something (Blender itself is fully capable of painting materials though).

Also, I’m not sure if there are actually enemies stuck in walls or if it’s just the sound bugging out and looping on the corpses after they die. Although the blade projectiles do pass through walls for some reason and they can fire at you from other rooms sometimes… We have a long list of known bugs to fix and after we published this people have found a few more =D