Updated to game to incorporate some of the fixes we talked about on stream. The game should now be a much more manageable experience. The game should now be framerate-independent, but if you come across any additional issues feel free to let me know in the comments.
Changelist:
- Bats and slimes no longer catapult backwards when hit.
- Bat movement speed and projectile speed is far more reasonable.
- Poison damage tick rate has been slowed by 50%, giving potions more of a benefit.
- Textboxes have been fixed to prevent immediately skipping to the end.