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Thank you so much P3u! I didn't plan for the game to be this difficult since the only playtester was myself, so I put out a walkthrough. I had a plan from the start that a little introductory cutscene would be there, just like Super Meat Boy has one, and I feel that a short little premise is the cherry on top for any sort of jam game. As for the ending, I love stories with endings that have an emotional twist of some sort, and this was my way of doing that :)