Love the idea, and the presentation is pretty charming, especially the yeet sfx when the farmer hurls a fuel grenade at a hoard!
I did run into some issues however!
- There's a tree that can't decide which side of a fence it is on at the top of the map (tutorial 3)
- If you run out of grenades, there doesn't seem to be another way to kill zombies
- Zombies aren't very thretening - they don't really move fast enough to trouble the farmer, and they are pretty easy to outsmart, even without using the rope mechanic
- I placed a rope between two fence posts, but 90% of the chasing hoard just stepped through it. I bombed them, then didn't have any more grenades for the few that were caught by the rope
- Tutorial levels don't seem to detect when all the zombies are dead
- Game over seemed to lead to a wave-2 screen that never transitioned! Pressing escape made an "oh crap" voice play, which seemed oddly appropriate!