Wonderful art. I couldn't quite work out the connection between the red and white healthbars or what to do against those bubbles. Otherwise great game!
Viewing post in Bound - Jam Version jam comments
The main concept was that you need to balance both health bars, there's a missing mechanic that I couldn't implement in time where the red ship would launch an attack at you when in full health - you can't destroy the bubbles by shooting at them so you have to switch to the red ship to break through them and protect the white ship, thanks for playing!