Ooh! This was quite interesting! Building a conductive bridge is the most innovative idea I've seen so far, and quite enjoyed it. I did find a bug; it seems the game only checks the thing you hit and it's nearest neighbors for updated conductivity, so if I pushed things into other things that pushed a third thing into the outlet, it wouldn't update conductivity. Like wise I could use this to push things over to the couch that still were set with conductivity but not actually connected. It wasn't that exploitable, but it could be done.