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Ooh!  This was quite interesting!  Building a conductive bridge is the most innovative idea I've seen so far, and quite enjoyed it.  I did find a bug; it seems the game only checks the thing you hit and it's nearest neighbors for updated conductivity, so if I pushed things into other things that pushed a third thing into the outlet, it wouldn't update conductivity.  Like wise I could use this to push things over to the couch that still were set with conductivity but not actually connected.  It wasn't that exploitable, but it could be done.