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Creative use of the theme - I could picture this being somewhere in Edmund McMillen's book of ideas, and the art style definitely had a kind of 'meat boy' flair to it!

The difficulty curve in the level design was pretty drastic - I felt proud getting halfway through, but it could definitely stand to be a bit more forgiving.

Overall, though, it's a good game! Needs a bit of refinement but it has an impressive number of mechanics and, again, fits the theme nicely.

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Thanks a lot! And you're right, a lot of the inspiration for this game came from Super Meat Boy. I'll work on refining the game and improving the difficulty game post-jam :)