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I really liked the dragging controls and being exclusively in charge of movement, with almost no say in how the shooting happens. It's both more precise for movement, and more imprecise for shooting (because you have to rotate canons correctly towards enemies, which requires you to move correctly). I found that really interesting!

Thankfully the mines were moveable, which allowed for some split second last saves, but also meant not being able to move the heart in the meantime, so again an interesting trade-off here!

Sadly it seems anger just got more and more intense. Must have been all those coins I accumulated without paying any taxes.