Very cool concept and a really solid execution on this one! There's some roughness around the edges, but I happily excused that once I figured out what exactly was going on.
My main gripe is that for how easy it was to die I would have really liked a one-key restart instead of having to return to the menu and back.
This concept would be really cool to expand post-jam, perhaps in a more linear puzzler-esque format?
Awesome job though! I really liked this one :)