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(+1)

Very cool concept and a really solid execution on this one! There's some roughness around the edges, but I happily excused that once I figured out what exactly was going on.

My main gripe is that for how easy it was to die I would have really liked a one-key restart instead of having to return to the menu and back.

This concept would be really cool to expand post-jam, perhaps in a more linear puzzler-esque format?

Awesome job though! I really liked this one :)

(+1)

Thanks for the suggestions, glad you liked it! I'm definitely thinking of expanding on it :D