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(+1)

Brave move, presenting an online game in a game jam. There isn't much gameplay of course, but the game is well built and the mechanics are well executed. It was fun to find new bugs (i couldn't find the last one!) and reading other players' messages around was really nice, the best part actually. I like these kinds of adventures, just a couple of techincal tips:
1- you should allow players to exit camera mode without shooting a picture
2- some thing's hitboxes have a bit too much friction, they stop the player when you collide with them
3- you should make the hitboxes way smaller and allow the player to go behind trees and large rocks, it feels unnatural to be stopped by the highest leaves on a tree, making them smaller would make traversing the map way better.
and that's it! I presume you made this with a database (that's what i would've done, at least), it would be cool to see a devlog! Good job :)

(+1)

Thanks for playing and for the comments! We'll try to fix up the hitboxes after the jam. You can actually exit the camera view by pressing ESCAPE (though it's not communicated anywhere and it's not reasonable to expect players to know that). And yes, we use a database to store people's comments -- specifically SQLite.