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Hey, thanks for the feedback.

Can you describe to us what happened immediately before the "falling through" glitch, so we can replicate and fix the issue?

A map based teleportation is an interesting idea, we'll keep in mind for the future, if we decide to add more rooms :slight_smile:

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I experienced the same glitch. you need to fall down the center of the stairs, just so you land on the land floor before the hole. go up the stairs into the closest room. it goes nowhere, and the back wall has no collision. if you go through that wall, you end up in the room above. go down the stairs, aaaaand the floor is gone. falling in causes a eternity of falling.

great game though! I love the non-Euclidean style! 

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If you jump through the stairs to the bottom staircase level, you can fall through the floor.