I'll be honest: I feel like I don't get the game. I really struggled to to do anything I really felt was "successful" in this game. I had some issues that I'm not sure I understand. The GIF in the description shows the character rolling up on the floating platform, but I couldn't figure out how to replicate that myself. Pretty much I found I couldn't use the floating blocks or the detonator buttons without something going wrong. (With the detonator, I suspect it's an interaction with the disappearing blocks bug). I also felt like the blocks grid was more restrictive than it needed to be. It would have been nice to be able to place blocks more across the game space and not just in a three-block range. I think the game idea is neat, but I just couldn't get into it.
Viewing post in Keep It Up! jam comments
Thank you for your honest feedback! After all we won't be able to improve anything without that! As far as i see it it's an issue that was already adressed a few times in the comments and will be adressed once the GMTK GameJam 2021 ends. We want to change it so that blocks will slowly be introduced into the game. The player will then be able to slowly adapt to the new blocks at each milestone.
The character (a.k.a. BOB) can only roll onto the flying platforms when they are at their lowest (as they hover a bit up and down). BOB can also be pushed a bit by placing blocks direct behind or in front of him.
The disappearing blocks are destroyed by the TNT which explodes when any of the currently visible buttons are triggered (there is no animation and no audio as described in the known issues panel). We are also considering changing this functionality to require a minimum distance to the button.
We hope you still enjoyed our game a bit and will give us a chance to improve it!