Game was stylistically amazing and easy to understand. I loved the attention to detail, especially in the grapple physics. I never found myself getting confused by the control scheme and it was an allaround fun time.
Only criticism I have is the propensity to accidentally yeet the bow off the screen, only to be murdered by a skeleton as soon as you attempts to retrieve it. If the bow bonced off the edge of the screen transitions instead of going to the next screen, that wouldn't be a problem.
Great game, would love to see more.