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(2 edits) (+1)

The game's meant to crash when that happens. The idea is that you are entangled with a copy of yourself, and you get obliterated. It's really stupidly executed because I was running short on time but I had meant to make it a lot more atmospheric to help highlight this. Moreover, the lighting for that level took so long to bake that I had to essentially fullbright it instead. Now that I've participated in one jam, I now know how important it is to give yourself time before submitting in case servers go down, compiling takes a lot of time, etc etc. Also I really liked your game, it was one of my favorites of the ones I had tried out, so it's cool so see you checking out mine as well! As for polishing the game, I did intend to go further with it because all the shortcomings are a bit of a shame, especially if people such as yourself are interested in it