Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

This is the first game this Jam that I've seen this kind of interpretation, and I like it.

Like Baked Orange mentioned, there didn't seem to much of a point with a timer, so that went into the archive pretty quick.

One QoL feature would be to move whichever item you grab to the front layer, or perhaps a layer under the thread for the aesthetic. Maybe having the evidence be smaller, but letting you zoom into them? This could also be achieved with a larger board (which Baked Orange once again brought up).

Overall, it was a very pleasant experience, and I do like me some puns.