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(+2)

I was able to take advantage of the weird friction by sticking to a wall until Drizit could fly around and get underneath. It's a wall-grab feature!

I didn't understand that Drizit could carry Klunk until I came and looked at the comments, but other than that I thought it was great! Being able to land on Klunk's head was a great solution to having to move multiple characters around the same area, which is an annoying part of similar games like The Lost Vikings and The Cave (Two games that I love).

I definitely think this could be fleshed out into a full game that would be excellent to play with a partner.

(+2)

Thanks BitJester! AHAHAH! That's wat Warlikefury looked at when it came to the weird wall friction we started seeing at the last day.

As for Klunk carrying Drizit, yeah, that's my bad for not outlining it clearer. Warlikefury called me out on that and I thought it was criptic enough to figure out. 100% my bad. We are looking at possibly flushing this out to a full game. It has a ton of potential for sure.