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Solid presentation. I like look and sound of the game, but I had a lot of trouble getting over the first obstetrical. I wasn't sure what all of the abilities did so I had to test each one out which isn't necessarily an issue if all of the abilities work smoothly. The hand cannon doesn't track with the mouse, it lands about 20 pixels below. The head...I'm not sure what that does. And the leg doesn't always fire. There's no indicator that I need to jump to get it to work but that's not the only factor. I have to aim toward a wall and sometimes it still doesn't fire -- all of that I have to figure out without any context. Super Metroid handled this really well by having creatures showcase obscure abilities to help clue the player in without directly saying "hey you can do this", ya know? I also didn't get a sense of why I was in the lab in the first place, stowed in this corner behind this catwalk that I have to detach my leg to get up. Don't let all that discourage you though. There's definitely a game here, the game play is just a bit rough, it just needs a little polish.