Wow, thanks a lot for such kind words! Yes, we did all that in 48 hours. It was a great rush!!!
We originally wrote the text in Portuguese -- our mother language, but for participating in a jam, it needed to be in English. David and Margella were responsible for all text and translations.
I was the soloist programmer in the jam, and as you saw, there are lots of intricate systems that I needed to code. Lightning, Combat, Movement, AI, Dialogue, Morales system, Game Design, Level Design, it was craaaazy. Unfortunately, there are some things that could have been better polished if I wasn't coding alone. But I'm very happy that you liked the Warrior AI! Yes, I tried making her to not bother you too much! Also, as she is a warrior, she has more HP, so she can deal with some monsters on her own for a while, and sometimes she will indeed help you.
The artist also had to model loooooooots of stuff, and all 2D art (characters pictures, dialogues, UI) was all made by him.
The musician created 2 musics and lots of SFX, which fit perfectly!
We are very proud, even though I would lake to have done a better game design.
Again, thanks a bunch for your kind words! =D