I was pretty stumped at that first jump but when it clicked it was pretty neat. Maybe a little sign in the level there could cut down on confusion? I also seemed to lose connection with the drone a whole bunch near the ladder in level two, and the camera made it a bit tricky to see what was going on. Outside of those issues, though, this was a cool idea. There's a lot of space to play around with that mechanic, I think. Nice work!
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Yeah haha, we spent the first day trying to pick a genuine idea. We had so many good ones! The second day was spent on the character controller and by then we forgot to design the levels themselves haha. We will be redoing the first tutorial and implementing these ideas. I am also working on fixing the ladder issue. Thank you so much! Can't wait to expand!