This is a clever idea (and title)! Having to manage the plant and keep it safe while also relying on it for power is an interesting mechanic, and it created a couple of scenarios where I had to think outside of the box. Unfortunately, the other mechanics of the game were difficult to understand at first, and while I eventually figured them out, it felt like I was winning through trial and error rather than actually solving the puzzle. This could be pretty easily fixed with a tutorial or some text, and I think the game has a lot of potential if its mechanics were more clear to the player. Aside from that, the game seems well-made, and the concept is great. Good job!