Well this game was definitely not what I was expecting in any sense. From the setup, the controls and the core loop. I was honestly expecting a puzzle game more focused on controlling the resources of your laser pointer. Though it's still sorta interesting to try and keep a giant group of cats together throughout the level.
My Main suggestion on that though:
- Maybe making the laser pointer have a limited number of recharges could be useful, or possibly making it so the cats run away if the laser pointer isn't there? Could be due to it being dark possibly? Which would lead to a playstyle more around trying to avoid running out of power which would definitely add another strategic element for sure.