Slow progression aside, I feel like this game could better utilize the link between the balloon and the boat. Interestingly, you can show yourself down, and I wish that leads to interesting choices of where to dropship to avoid a bird flying into the ship itself or to tank the hit for the sake of getting higher. I would go as far as to suggest adding multiple balloons, so with 3 balloons you'd be going faster which fixes the slow pace and it adds another layer of strategy where you can't shoot as wide of an area so you choose between going fast and playing unsafe or taking it slow to line up your shots. I'm only suggesting so much theorycraft here because I loved the concept and think it's worth exploring more as a rather unique approach to infinite scrolling shooters :D