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Really well executed concept! There was a bit of weirdness that occasionally happened with physics and a few times the buddy bot was just not letting go of corners. However, I really enjoyed this game and the issues didn't arise all that often.

I feel with a bit more polish ( perhaps using more rounded edge colliders for smoother movement on the bot with the environment ) and parallax in the backgrounds as well as more content, this could release as a great full, but bite-sized, puzzler! There's some fun things to explore in here that you've already started on and I'd love to see it carried on post-jam :)

Good job!